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Post by Yuzihax on Oct 1, 2011 18:50:04 GMT -5
Have glitch types in G/S/C been documented as of yet? (seeing as Unowns, dolls, posters and so on already have been)
If so then I'll just lock the topic, but if not then there's a new Dex waiting to be posted (in hindsight I really should have asked before doing it, heh.)
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Post by GARY 'M 9 on Oct 2, 2011 1:17:40 GMT -5
Have glitch types in G/S/C been documented as of yet? (seeing as Unowns, dolls, posters and so on already have been) If so then I'll just lock the topic, but if not then there's a new Dex waiting to be posted (in hindsight I really should have asked before doing it, heh.) No, and glitch types in R/B/Y haven't been either. Just be warned though that these types need ~65536 test runs for complete documentation. (256 types being tested on <256 types)
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Post by blahpy on Oct 2, 2011 1:31:34 GMT -5
Apparently different people have had different typings appear for the same glitch Pokémon in GSC, too.
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Post by Yuzihax on Oct 2, 2011 10:21:37 GMT -5
oh well alright that's cool I'll just- ...lock the topic, then! (seriously what the hell, fuck that)
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Post by GARY 'M 9 on Oct 2, 2011 11:45:18 GMT -5
If you just wanted to document names, that's cool, but the 65536 tests are to get resistances, normalcy, super-effectiveness. This could of course be done through some ROM viewing I think, but I'm not so sure because glitch types may either not terminate data the same way or have different lengths of size.
(e: Your signature fits in so well with your reaction!)
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Post by Yuzihax on Oct 2, 2011 12:23:41 GMT -5
If you just wanted to document names, that's cool yeah that's pretty much all I did, just grabbed some screenshots of the names from the status screen (I suppose they'd differ in battle, though, so I guess I'd need to get those too if applicable) so should I post them or what? (e: Your signature fits in so well with your reaction!) bahaha, it certainly does!
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Post by GARY 'M 9 on Oct 2, 2011 14:08:32 GMT -5
Go ahead, but yeah, check battle.
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