Confirming the full Johto Guard glitch
Apr 4, 2011 18:18:53 GMT -5
Post by Torchickens on Apr 4, 2011 18:18:53 GMT -5
Regarding the Johto Guard glitch from long ago. I can confirm it, although I'm not sure what determines the actual species (it becomes a glitch Pokémon with a higher index number than the original G/S/C Pokémon [unless this loops over 255]), though it mean more non Japanese Red/Blue glitch Pokémon for us to experiment with without using a Gameshark! One additional step was required which we missed, which involves 'stabilizing' the obtained Pokémon (which would turn into an 'M/3trainerpoké) via Route 5's Daycare Centre, which I think was mentioned before but never tried?
I tried this glitch with a Sentret, which became a 'M nicknamed 'SENTRET', though depositing it into daycare turned into the equivalent glitch Pokémon for the original Gold/Silver Pokémon though with index number +39 ("U ?" index #200).
There are three 'rules' to this glitch, which are as follows:
1) Although a ????? (254 and 255: I'm not sure about 000 and 252) will hide Johto Pokémon below it, allowing access to the Time Capsule it does not hide the Gold/Silver/Crystal exclusive moves, so you will have to delete those via the Move Deleter first.
2) A G/S Pokémon species with index #>151 (0x98) will turn to an 'M hex 00; however it seems to be only an unstable hybrid.
3) The actual species is linked with the Pokémon index number +(something) if it has an index number >151 on Gold/Silver.
Steps:
1) Obtain a ????? [hex 0xFF] and use it to hide a Gold/Silver Pokémon (with any Generation II exclusive moves deleted).
2) Trade the Gold/Silver Pokémon to Pokémon Red/Blue/Yellow. It should turn into an 'M/3trainerpoké
3) Take the 'M/3trainerpoké into Route 8's daycare and immediately withdraw it. It shall turn into a Pokémon with index number of the original Gold/Silver/Crystal Pokémon +39 provided that the original G/S/C index number was above 151. (I haven't tested with G/S/C Pokémon with index numbers above 216 yet).
There's a complication somewhere which I'm still confused about though, because the glitch Pokémon is not always the same as the index number original G/S/C +39, as seen with the Celebi used in this video. It became a Nidoran♀ which is of index number 21 (hex 0x15), even though 251 + 39 (modulo 256) is not 21 and is instead 4.
I tried this glitch with a Sentret, which became a 'M nicknamed 'SENTRET', though depositing it into daycare turned into the equivalent glitch Pokémon for the original Gold/Silver Pokémon though with index number +39 ("U ?" index #200).
There are three 'rules' to this glitch, which are as follows:
1) Although a ????? (254 and 255: I'm not sure about 000 and 252) will hide Johto Pokémon below it, allowing access to the Time Capsule it does not hide the Gold/Silver/Crystal exclusive moves, so you will have to delete those via the Move Deleter first.
2) A G/S Pokémon species with index #>151 (0x98) will turn to an 'M hex 00; however it seems to be only an unstable hybrid.
3) The actual species is linked with the Pokémon index number +(something) if it has an index number >151 on Gold/Silver.
Steps:
1) Obtain a ????? [hex 0xFF] and use it to hide a Gold/Silver Pokémon (with any Generation II exclusive moves deleted).
2) Trade the Gold/Silver Pokémon to Pokémon Red/Blue/Yellow. It should turn into an 'M/3trainerpoké
3) Take the 'M/3trainerpoké into Route 8's daycare and immediately withdraw it. It shall turn into a Pokémon with index number of the original Gold/Silver/Crystal Pokémon +39 provided that the original G/S/C index number was above 151. (I haven't tested with G/S/C Pokémon with index numbers above 216 yet).
There's a complication somewhere which I'm still confused about though, because the glitch Pokémon is not always the same as the index number original G/S/C +39, as seen with the Celebi used in this video. It became a Nidoran♀ which is of index number 21 (hex 0x15), even though 251 + 39 (modulo 256) is not 21 and is instead 4.